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During this G-learning the player ‘experiences’ a vehicle ramming attack or better formulated, a players plays through a simulation of a vehicle ramming attack.

Serious game

The overall goal is to create awareness on how citizens should react in case of a vehicle ramming attack.

 

Run, hide, tell. The most important concepts in almost every crisis situation and vehicle ramming attacks are no exception. Therefore these are also the most important concepts within our awareness raising campaign.

To disseminate these basic principles we created a serious game (or a G-learning). During this simulation the player has to make several choices (e.g.: where to run, what to say to the emergency services,…) and by doing so they learn the correct behavior.
This serious game really is the core of our awareness-building toolbox and brings together several aspects from the Pericles project.